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simulates the naval campaigns fought in the North Atlantic between the surface fleets of the Royal Navy and the Kriegsmarine between 1939 and 1942. It utilizes a system of trajectories to model the fog of war that bedeviled the commands during this period. Just as the pins and strings adorning Churchill’s wall represented the course of the ships underway, players arrange trajectory lines across the shared game board, each line representing a task force’s path of travel. Without resorting to dummy blocks, hidden movement, or a double-blind system requiring a referee or computer, players experience the uncertainty endemic to this period of naval warfare. This system also has the benefit of allowing the game to be played solitaire, and to be played quickly. [Forum]
Deep War is a fast-paced strategic card game set in World War II. You will be able to personify the greatest commanders and deploy units, infused with the essence of history, from Army, Aviation and Navy... all together, like never before.
Dual Powers: Revolution 1917 is an area control strategy game for 1-2 players. Each player directs the forces of the conservative Provisional Government or the socialist activists of the Petrograd Soviet in a struggle for power and influence that will shape Russia’s future and either launch or suppress the impending civil war.
after a hiatus the magazine is back and better than ever. Issue 12 will ship in June. Chalk full of articles with 132 pages total, the insert game is Nightdrop 2: Pegasus Bridge [Forum]
the all-new Pacific Victory is an exciting, fast-paced game simulating the Pacific Theater of WWII. Units are represented by wooden blocks which remain upright and hide the type and strength of the unit. A fusion of Columbia's older "Front" system and its newer "Victory" system, the game focuses on the grand strategy of the Pacific war. [Forum]
The French & More! is the first expansion for the Commands & Colors Tricorne – The American Revolution game. The kit adds ten new battles, adding the French army to the mix and expanding your existing forces. Of course, the two major land battles involving the French Army are included in the scenarios: Savannah and Yorktown. The expansion also takes a detailed look at the Battle of Brandywine, along with the battles of Springfield, Kings Mountain and Pell’s Point. New terrain tiles, additional blocks, stickers and larger, molded dice, are all included so you can play these new American Revolution War engagements. [Forum]
DVG's Warfighter WWII series hits the beaches in the Pacific and expands the War in Europe! New stretch goals added. [Forum]
Swords & Sails is an epic conquest and diplomacy game about leading your armies and fleets through medieval Europe in 1000 AD. Players control one of these factions in a bid to conquer Europe. Muster armies and assemble fleets, build more cities, make and break alliances, spy on your opponents, and go to war to conquer all of Europe.
Rostov ‘41 is a Standard Combat Series (SCS) game covering the bold—some would say “foolhardy”—dash by Army Group South to take Rostov in the late fall of 1941. Amazingly, the attack succeeded, resulting, however, in the Germans being isolated at the end of a logistical shoestring. The regrouping Red Army, stung from a long series of defeats, saw this as the perfect opportunity to launch its first coordinated attack of the war, thus paving the way for the Moscow Counteroffensive just a few weeks later. [Forum]
Radetzky's March is a furious, fast and playable game about the last campaign of Radetzky, fought in 1849 against the small but tough Sardinian Kingdom and covers the bloody battle of Novara. Field Marshal Radetzky, commander in chief of the Austrian forces conceives a daring plan: to concentrate all his forces, about 75,000 men with over 200 field guns. His forces are centered around Pavia and poised to cross the Ticino to quickly invade Piedmont and force the Piedmontese army to engage in a decisive battle. This highly-playable game hails from Italy with all components available in English.