| October 25, 1999 - Out of the Wrapper TIGERS IN THE MIST Covers Familiar Ground with New Twists |
For those who feel they can't do without another Bulge game, your habit will be well served. This fast-moving game from GMT Games introduces some nice new twists to a familiar topic, beginning with the area-movement based game system. This further represents a nice complement to the highly-regarded BITTER WOODS release from Avalon Hill, covering the same epic battle.
Note: ConsimWorld.COM invites its members to check out the exclusive interview with TIGERS IN THE MIST Game Designer, Ray Freeman, as published on 5/30/99. Here you will find many insightful comments from the game designer on this latest WW2 Era game title from GMT Games.
HISTORICAL BACKGROUND
The Ardennes, a thickly wooded area on the borders of Germany,
Belgium, and Luxembourg, where battle weary U.S. divisions were
sent to rest and replace losses, or units freshly arrived from
the United States were given their first taste of front line duty.
At 5:30 am, December 16, 1944, this 85-mile-long sector erupted
into what would be the largest, most costly campaign on the Western
Front in WWII. The Battle of the Bulge had begun.
During the first week of the battle, three German armies attacked vigorously and relentlessly in an attempt to reach the Meuse River, the major geographical obstacle between them and the great port of Antwerp on the northern coast of Belgium. Stubborn resistance by outnumbered American forces in the difficult terrain of the Ardennes canceled out much of the initial material advantages and surprise the Germans enjoyed. On December 22, Patton's Third Army began attacking the German southern flank north of Arlon, and on the 23rd, the weather finally cleared, allowing Allied air supremacy to be re-asserted over the battlefield.
THE GAME
As the German player, can you break through the American player's
front lines and get sufficient forces across the Meuse River before
the Allies can bring enough reinforcements to the threatened sector
to stop the Ardennes Offensive? Play TIGERS IN THE MIST and discover
what might have been.
GAME COMPONENTS and FEATURES
+ 352 full-color, die-cut counters
+ One 22x34" full-color mapsheet
+ 15-page Rule Book, 4 Setup cards, Two Player Aid Cards
TIME SCALE: One day per turn (Three impulses per day)
MAP SCALE: Point-to-point (4 miles per inch)
UNIT SCALE: Regimental/Brigade and Battalion
NUMBER OF PLAYERS: One or two
Game Design: by Ray Freeman
Development: Bill Alderman and Garry Haggerty
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Placing your Order
TIGERS IN THE MIST is now available for $38. To place your order,
please use the GMT Games Order Page or call Toll Free (800) 523-6111. Outside the U.S. call (209)
583-1236. You can also email your order to
gmtoffice@aol.com.
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Copyright © 1999, 2000 ConsimWorld.COM. All rights reserved. Reproduction in whole or in part in any form or medium without express written permission is prohibited. Web Masters are encouraged to link directly to this page, this URL is not subject to change. For general site information: kranz@consimworld.com