Sci Fi starfleet combat using Richard Borg's Commands and Colors system into outer space. Plastic Soldier Company offers a big box with 92 ship miniatures, full sized playing cards, and an oversized fabric mapboard into Borg's first Sci-Fi adventure. The Kickstarter funded in just six hours and is clicking off stretch goals at light speed.
a 2-3 player card driven wargame which depicts the war in Bosnia and Herzegovina from 1992-1995 ("Bosnian War"). The game shows all of the major events: from the siege of Sarajevo (shown in separate, detailed map), to the ferocious battles for the Posavina corridore, and desperate defence of the Bosniak enclaves. Main features are: Point-To-Point movement system, play driven by Strategy Cards, quick combat resolution (no CRT), streamlined rules and fast gameplay. Interaction between warring sides (Bosniaks, Serbs and Croats) creates an intensive and exciting gameplay experience. [Forum]
Jutland 1919 is a supplement for our Great War at Sea: Jutland game, studying these drawing-board battleships that would never actually be launched. It includes background essays, forty new scenarios, and 80 new silky-smooth die-cut playing pieces (60 double-sized "long" ship pieces and 20 square ones). It is not playable by itself; you’ll need our Jutland game and High Seas Fleet book to play the scenarios. [Forum]
WW2 Deluxe is a grand-strategic game utilizing armies or army groups, air forces, and fleets. The game covers the entire conflict in Europe, North Africa, and the Middle East. There are two players or sides in the game. The Axis controls Germany, Italy, and all friendly minor countries. The Allied player controls France, Great Britain, the Soviet Union, and the United States when it enters the conflict. [Forum]
Hatten In Flames is a new historical module for Advanced Squad Leader set in late 1944, as the German Army launched Operation NORDWIND against elements of the American 7th Army. Eight scenarios and two Campaign Games focus on the first five days of fighting in the French village of Hatten, as German panzer units try to break through to the open terrain of Alsace. [Forum]
a print and play game for solitaire and two-players. This is a special limited edition version of the game with Kickstarter Exclusive content that will not be available in the regular game post-Kickstarter. The game sets a small squad of British Airborne against their German enemies in a series of small skirmish scenarios. The game's counters (or chits) each represent an actual soldier with the gameplay being in the thick of man-to-man combat.
a compact, strategic-level game covering the struggle between the United States (including some Commonwealth forces) and Japan in World War II by game designer, Gregory M. Smith. This game utilizes a unique and fast-paced, card-driven combat/build system revolving around carrier operations which will provide players with a multitude of decisions. While extremely ]competitive as a two-player game, Pacific Tide can be enjoyed again and again in solitaire play format with its unique, “personality” driven bot system. [Forum]
Crusader Kings - The Board Game captures the essence of the Crusader Kings experience, in a physical tabletop format. This is a strategy game at heart, but with a special focus on characters, intrigue, and juicy medieval drama. It’s a big, beautiful game centered on a map of medieval Europe, using cards for actions, characters and events and dozens of well-crafted plastic miniatures to represent knights, armies, castles, and more.
a beer-and-pretzels, two-player game based upon the Axis invasion of Soviet Russia in 1941. Aspects of the rules are fairly innovative and bring a different slant to the campaign. At their core is a simple mechanism to simulate the vital importance of logistics - in particular, the way in which as supply lines lengthen German strategic options reduce - similar to that at the heart of White Dog's "War in the Pacific". [Forum]
marks the return of not just one, but TWO wargaming classics by Vance von Borries: Drive on Damascus and Bloody Keren, both now published together for the first time in the same package and with the same basic rules set. They have been re-mastered and updated into all-new, super-sized editions. These were well regarded by many as balanced and thoughtful games. They cover fascinating, almost forgotten conflicts that would guide the course of WW II in the Mediterranean Theater. [Forum]
a simulation of the potential for war in Germany, covering events that could have led to World War Three. Players assume the roles of President John F. Kennedy and the NATO powers or Soviet Premier Nikita Khrushchev and the Warsaw Pact general staffs. Confronted with the crisis, players can manage the conflict at a limited level or escalate it to full-out war between the Superpowers. [Forum]
a science fiction game simulating ground combat in the future. Players are given troops armed with various weapons that may be developed in the future and fight on the various landscapes in the Solar System. [Forum]
a WWI card game from designer Renaud Verlaque (Age of Napoleon). Players attempt to make breakthroughs (and prevent their opponents from doing the same) with limited resources and even more limited information. Bluff and deception factor highly, and both players must make strategic decisions about the entire front before zooming in to contest specific areas with dynamic back-and-forth, tit-for-tat card play. [Forum]
the insert game simulates the German offensive in the southern Soviet Union in 1942, and the ensuing Soviet Counteroffensive. The German objective was initially the Caucasus oilfields, but the campaign turned into a struggle for the city of Stalingrad on the Volga. The game uses a variant of the “Boots system” to model higher echelon command-control and logistics, and their impact on the theater of operations. [Forum]
the first game in the Absent Superpower Series. America Falling enables two players to simulate the entire first year of a hypothesized near-future civil war--brought on by whatever is your own favorite reason--across all of the lower-48 states. This game was successfully funded on Kickstarter, and has just arrived in our warehouse. [Forum]
For over 15 years the Lock 'n Load Tactical (LnLT) system has set a new standard in Squad-level gaming. Its innovative gameplay mechanics, unparalleled artwork, historical scope, and accessibility have entertained veteran and new gamers alike. Download the new version of the rules for FREE. [Forum]
The Battle of Brunete, July 1937. The first half of 1937 was an almost complete series of disasters for the Republican cause in the north and west of Spain. Only in the territories leading to Madrid and to the south were the Nationalists thwarted, but at an increasingly bloody cost. The Soviet Union sent massive amounts of weaponry and equipment, while volunteers poured in from throughout Europe, the US and Canada to support the Republican cause. [Forum]
Join us Thursday, July 19 at 8pm Central time (9pm Eastern) for our next live broadcast which will feature a new preorder announcement. [Register here]
Designers of The Age of Iron and Rust: A Time of Crisis Expansion from GMT Games
Register to join us for our live session scheduled for Friday, July 13 @ 5pm Central. We'll provide the latest news and updates from Compass Games and take your questions!
Designer of Nevsky: Teutons and Rus in Collision, 1240-1242 from GMT Games
Part 1 | Part 2
Tiny Battle Publishing is offering a complete bundle of their popular Platoon Commander series games
One Small Step is now conducting its annual summer sale. 20% off on in-stock items (not including pre-orders, subscriptions, or games already on sale). Use coupon code: SummerSale
Welcome to the Decision Games Spring 2018 edition! Decision Games is celebrating 30 years of publishing games and magazines on military history. This year, we’ve got a great line-up of nine new games and a brand new magazine.