Posts tagged new release

World at War #38: Ghost Division

New from Strategy & Tactics Press. World at War issue #38 featuring the insert game, Ghost Division. Ghost Division is a solitaire game in which you, the player, takes command of General Erwin Rommel’s 7th Panzer Division during the drive across Belgium and France in those heady days of May and June of 1940. As your forces drive across the map, they will encounter various Allied Forces, represented by face down Fog of War and Allied Formation counters. When encountering an Allied Formation, play temporarily stops in order to resolve the Combat Sequence, with the game system generating forces that your own forces will have to defeat. Contents: One 22x34” map, 228 counters. Price: $30.

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Don't Tread on Me!

New from White Dog Games. Don’t Tread On Me! is a solitaire game of the American War of Independence, available in boxed, folio (poly-bag), and print-and-play formats. Designed by award-winning designer R. Ben Madison, the game includes a 17”x11” game map, 88 thick, laser-cut counters and markers, 16-page rulebook, Turn Record Sheet, and Player Aid Sheet. Game features include Land and Naval Combat, Rebel Campaigning, Loyalist Strongholds, Random Events, Logistics, Smuggling, French Intervention, and more! See product page for pricing/packaging options.

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D-Day at Tarawa

New from Decision GamesD-Day at Tarawa is a solitaire game simulating the amphibious invasion of Betio Island in the Tarawa Atoll. The US marines assaulting the tiny island, with its strategically vital airstrip, found themselves in their toughest battle of World War II, a fight to the death against 5000 Japanese defenders. This game advances the solitaire game system of its award-winning predecessor D-Day at Omaha Beach to the next level. You control the US forces against a tenacious Japanese defense. An innovative diceless combat system highlights unknown enemy deployments and the importance of the right weapons and tactics. Event cards keep the action flowing and the rules simple, while introducing extensive historical detail.

Contents:1 33”x22” game map, 352 die cut counters, 55 event cards, Rules booklet, and Player aid cards. Price: $60.

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Knight's Cross of Iron

New from Six Angles Japan. Knight’s Cross of Iron is a special, boxed edition that includes two wargames designed by Masahiro Yamazaki — Paulus’ 6th Army and Zitadelle: Duel for Kursk 1943.

The original edition of Paulus’ 6th Army and Zitadelle: Duel for Kursk 1943 were published by Six Angles in 2005 and 2009 as issue games of #10 and #13. This renewal editions are with improved components; both of counters and game-maps. Rules of Play in English and English version of charts and tables will be provided as PDF files (printed matter not included). English rules for Paulus’ 6th Army are available for download.

Preorder Price: $100 (save $12) is still available if you order now. See product page for shipping fees. Paypal only accepted at: 2008@mas-yamazaki.com

Alfred the Great

New from Red King Games. Alfred the Great is a print-n-play game that commences the series in 871AD where the indomitable Alfred the Great is set to do battle with the Vikings of the Great Heathen Army. The games are relatively low complexity, and should take somewhere between 1-2 hours. The battle mechanics are designed to be straight forward but the decisions faced by the Saxon and Viking player will reflect the choices, tactical and strategic that both Kings had to make in those dark days of the late Ninth Century. A miniatures version of the game is also available. Price: $7.50.

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WarBirds: Canvas Falcons

WarBirds: Canvas Falcons is a new WWI module for the Warbirds game system. Available as a PnP download. Price: $30

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Huzzah!

New from One Small Step Games. Huzzah! Four Battles of the American Civil War, Vol. 1 is Richard Dengel’s (Rebel Yell!) new entry into the American Civil War pantheon of games with his new Huzzah! grand-tactical system. This volume contains four battles from the ACW: Belmont, Iuka, Newbern and Stephenson’s Depot. 

The system features encounters little known yet strategically fraught. These are fights that, had they concluded differently, might well have transformed a campaign, a reputation, or both. So, while the battles in were little more than a scrimmage when compared to, say, Gettysburg or Stones River, they were not insignificant, bearing weight well beyond what mere numbers suggest. This game is the first installment of what will become a series of games using the system. The next installment in the series will be a second quadri-game focusing entirely on the Wilderness Campaign. These four battles will also be combinable into a large campaign game. Price: $59.95.

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ARES Issue #1

New from One Small Step Games. The first issue of Ares Magazine weighs in at 84 pages and features nine original science fiction and fantasy stories, an interview with game designer and author Bruce Cordell, and an article on singularity written by best-selling science fiction author William H. Keith (who also writes under the pseudonyms Ian Douglas and H.J. Ryker). Also included with the magazine is Bill Banks’ War of the Worlds, a two-player game of conquest and survival that pits the military forces of Queen Victoria against Martian forces under the command of the evil Martian overlord. The game includes a rule book, die-cut playing pieces, and a large map.

The first issue is available for purchase at select comic books stores and online for $30. Subscribers can choose from a variety of online ordering options, including a six-issue subscription for $120 and a new three-issue starter plan for $78. The site also provides options to purchase the game and magazine separately, and a digital version of the magazine is available on GooglePlay for $6.

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Atlantic Wall: D-Day to Falaise

New from Decision Games. Atlantic Wall: D-Day to Falaise is a grand-tactical simulation of that campaign. The counters represent almost every formation that participated at the company and battalion level. Infantry, armor, anti-tank, reconnaissance, engineer, assault gun, howitzer, rocket, parachute, ranger, commando, glider and headquarter units are fully represented. Features include Widerstandnesten (resistance nests), Cherbourg’s fortifications and the all-important Bocage. The map portrays all primary and secondary roads, trails and other types of terrain, along with the villages, towns and cities that formed the bastions of German defense.

There are three introductory one-map scenarios depicting critical periods in the campaign that use an abbreviated set of rules while still maintaining the historical accuracy of the campaign game as a whole. In addition, there are three larger multi-map scenarios that allow players to either play a short period within the overall campaign or play the campaign from various starting points. The 6 June assault is covered in two modules, the Airborne Assault Module and the Amphibious Assault module, which allow players to recreate both the airborne and initial amphibious assault stage of the campaign. The Amphibious Assault Module is played on a special Beach Display that shows each sub-area of the invasion beaches with units depicted at the company level. It can be played as a solitaire scenario. The campaign game can be played from 6 June to 22 August, with a total of 234 game turns.

This is the third installment of the Grand Operational Simulation Series (GOSS), the first two being: Wacht am Rhein and Hurtgen: Hells Forest. All three games share a common rules set that’s been extensively updated and revised to simplify game functions while maintaining the design of the earlier games. Game contents include:7 22x34” map sheets, 4,480 die-cut counters, ONE GOSS Rules booklet, ONE Exclusive Rules booklet, Assorted Player Aid Charts & Displays, Two 10-sided dice, and Storage bags. Price: $240.

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Dien Bien Phu

New from Legion Wargames. Dien Bien Phu: The Final Gamble is a two-player game about the decisive battle of Dien Bien Phu in 1954 that not only ended the French Indochina war, but also had political repercussions far outside the region itself. One player represents France and her colonial troops. The other player represents the armed force of Viet Minh, the communist/nationalist independence movement of Vietnam. This is a cage fight. There are no victory points, there is no marginal victory and there is no draw.  Viet Minh wins by forcing the French troops to surrender. France wins by not surrendering. Preorder Price: $45 (save $17 but order today this offer expires on September 30th!).

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Desert Moon eBook

Desert Moon, a new book by Mark Walker

It’s 2341, and Earth (Terra) has expanded into a multi-planet confederation policed by the strong arm of the Terran Defense Force (TDF). Using potent biped weapon platforms called CATs, tanks, and power-armored troops, the TDF wages Terra’s wars. But machines are not enough, Terra also breeds soldiers to pilot her CATs. Faster, smarter, and bigger than natural born humans, the Purebreds are the ultimate warriors. Or are they? Get the kindle edition for only $4.99.

Line of Departure #75

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New from Jim WerbanethLine of Departure #75 is a theme issue, covering Americans at War.  The articles inside cover:

  • Rebel Raiders on the High Seas (GMT) — Review
  • Squad Leader Series (Avalon Hill) — Analysis
  • Hamburger Hill and Operation Solace (Command magazine) — Analysis
  • Red Star/White Star (SPI) — Scenarios
  • The Vicksburg Campaign (TPS) — Preview

[Order here]

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La Bataille de Friedland 1807

New from Marshal Enterprises. La Bataille de Friedland 1807 recreates on a grand scale the classic contest between Imperial France and the Fourth Coalition fought on 14 June 1807.

Marshal Enterprises, which published La Bataille de Leipzig 1813 in October 2013 and designed La Bataille de Vauchamps published in ATO Magazine earlier in 2014, releases this latest in the series of the La Bataille system with a masterful recreation of one of Napoleon’s most misunderstood victories.

In 1807, Napoleon had just spent the last eight months fighting both the Prussians and the Russians throughout Prussia and Poland in the toughest fighting the French had faced up until that time during Napoleon’s rule. The Russians were led by General Levin August von Bennigsen, the crafty Hanoverian in Russian service, who had fought Napoleon virtually to a draw in February 1807 at Eylau; and then in June, just few days earlier prior to the climactic battle at Friedland, Bennigsen had punished the French with huge losses at Heilsberg, setting the stage for the major battle of 1807. The Russians had proven themselves to be the most stubborn foes Napoleon had faced. The battle at Friedland would only reinforce that perception.

La Bataille de Friedland 1807 includes 4 full color maps and over a 1000 counters. Along with the many organizational charts and player guides, the Premier Rules; the Special Game Rules; Orders of Battle; and many special editorial features will be on a CD for easy play and reference. The main battle is accompanied with multiple scenarios and features 4 maps. 4 countersheets, 2 informational counter sheets, organizational charts and instructional / informational CD. Also included is the revolutionary Le Siege de Danzig, a complete game in and of itself. Only 400 copies of this game are being printed, so get yours today! Price: $150 [order here].

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Ici c'est la France!, 2nd Edition

New from Legion WargamesIci c’est la France!, 2nd Edition features upgrades to nearly all components and covers the French insurgency war against the FLN in Algeria during 1954-62. There are three distinct factions of this simulation, Political, Insurgency, and Miltary, which are brilliantly interwoven such that it is the balance of these three factions that is the key to victory. One player is the FLN who will have units of three qualities, Moussebilines, Moudjahidines, and Zonal Commandos. The other player is France who will have both regular and elite regiments of Infantry, Mechanized, Paratroop, and Foreign Legion troops. Preorder Price: $40 (save $16 but order today before this offer expires!).

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