- Napoléon 1815 (Shakos @ Kickstarter)
- 3 Great Sieges (Worthington Publishing @ Kickstarter)
Worthington Publishing's Great Sieges Series adds 414BC Syracuse and 1565 Malta to it's lineup plus a new second edition of 1759 Siege of Quebec. Buy each individually or get all 3 for less than $50 a game. The games are designed for solitaire play with Syracuse and Quebec having a 2 player option. [Forum]
- Give Us Victories (Kickstarter)
- WATERLOO: Napoleon’s Last Army Art Book (Kickstarter)
- A Most Fearful Sacrifice (Kickstarter)
- Crusade and Revolution: Deluxe Edition (Compass Games @ Kickstarter)
In July 1936, a failed coup d’état provoked a bloody civil war that would devastate Spain for nearly three years. The eyes of a Europe in crisis turned towards a divided nation, where not only armies, but also ideologies fought a savage and ruthless struggle. Now on Kickstarter! The deluxe, second printing of Crusade and Revolution! Experience the Spanish Civil War in this card-driven, decision making game. [Forum]
- Duel Pack: Saladin and Border States (Shakos @ Kickstarter)
Two games in the Duel Pack!
Border States is a tactical game for 2 players where each player takes control of one side. You will have to fight battles and win crushing
victories in order to influence the Border States and try to rally them to your side.
Saladin is a game intended to recreate the famous battles of Hattin and Arsuf where Saladin was opposed to the crusaders troops of Guy de Lusignan and then to those of Richard the Lionheart. With Saladin take charge of one of the armies that fought each other. Order your horsemen to harass the crusaders ranks or launch a devastating charge with your heavily armored knights. - Malta Besieged 1940-1942 Deluxe (Worthington Publishing @ Kickstarter)
- Keep Up the Fire! Deluxe Edition (Worthington Publishing @ Kickstarter)
- Tarawa 1943 (Worthington Publishing @ Kickstarter)
Tarawa 1943 is a solitaire, card driven game on the invasion of Japanese controlled Tarawa by the 2nd Marine Division. Each turn the USMC player will activate one of his battalions (there are 8 in the game). The Japanese turn begins with the flip of a card. From this the USMC player will face fire attacks, banzai attacks, bunkers, cross fires, infiltration, and more. The card engine will ensure an ever changing game and no two will play the same. [Forum]