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Hi everyone!
As we head into Fall, I hope you are all safe and well enjoying a few games once in a while. I recently attended the CSW Expo in Tempe (along with Luke and Rachel, Tony Curtis, and a few of our designers). Even wearing masks, it was still really great to get to see many old friends and make a few new ones around the game tables.
My experience in Tempe, along with feedback from numerous gamers who normally attend our twice a year GMT Weekends, has led me to decide that we WILL have our Weekend at the Warehouse this October 14-17, as planned. We still have quite a lot of COVID problems here in the Central Valley, where vaccination percentages are fairly low, so we're going with a "Vaccinated Only" policy for attendees, and based on state and county guidance, we WILL require masks for indoor portions of the event. I was hoping to avoid wearing masks, as I wasn't sure players would enjoy themselves in a masked environment, but the local situation hasn't improved much, and numerous potential attendees told me variations of "if the choice is to wear masks or not have the event, we'll wear masks." So that's our plan at this point. Even with some restrictions, we're really looking forward to seeing 100 or so of you here in a few weeks!
Supply Chain and Shipping Status. We have made some progress on the shipping front since last month's update. I wish I could tell you a lot of precise details, but the truth is, we haven't yet made THAT much progress!
What I know is that we had a 40-foot container show up yesterday with counter trays and a bunch of 2" and 3" empty white boxes. It wasn't filled with the games we'd love to have, but for those of you who've been wanting a refill on your counter trays or those sturdy white boxes, well, you're in luck.
We also know that there is another shipment—containing six games—that is at sea right now. We are hopeful it will be in our warehouse within a few weeks, but the shipping and port situation being what it is, we can't be sure yet on timing. We'll charge and ship those as soon as we get them.
There's also a HUGE shipment (we think 8-10 games worth) that has now been accepted at the embarkation port but is not yet aboard the ship (so we don't know contents). And that's our situation at this point. We've made good progress in that our games are actually starting to ship and they are no longer sitting at the printer. But on the arrival timing and sometimes even the "exactly what is in that container" fronts, there's still a lot that we don't know. We're choosing to be happy that we're making progress and that it looks like even though we were delayed through the summer, that now our printer is regularly sending our games to the port with no other slowdowns or holdups besides the longer shipping and port delay time.
Latest Musket & Pike and Bayonets & Muskets series games Moving in Art! I get questions quite often about what's going on with Ben Hull's Musket & Pike series games, ALL of which are currently out of stock. We've noted before that we want to get that series back in stock through multi-packs, as we are doing with both the Battles of the American Revolution series and the Men of Iron series.
Until recently, the Musket & Pike Dual Pack, containing updated versions—with new formation counter art—of This Accursed Civil War and Sweden Fights On, has been pretty much sitting still awaiting openings in our art department. Things are moving forward now, though, as (the awesome!) Charlie Kibler is busy working on the counters. I can't wait to see what he comes up with!
We're pleased that the Dual Pack has almost 1,000 P500 orders to date. If this kind of support continues from our customers, we'll certainly see more of this popular 30 Years War-period series in new-version multi-packs.
While I'm talking about Ben's games, I should mention Ben and David Fox's first game in their Bayonets & Muskets series, Banish All Their Fears. That game also just had an artist assigned and will now be moving through the art department as well. As someone who hasn't played many games covering battles during the War of the League of Augsburg (1688-1697) or the War of the Spanish Succession (1702-1714), I'm really looking forward to getting the two battles from this first game in the series—Neerwinden and Blenheim—onto my game table!
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Retail Price Increase on Mr. President. As you might imagine after a game has been on our P500 list for as long as MP has, our printing costs are much higher now—as we look toward sending the game to print hopefully late this year—than they were when we put the game on P500. So we're going to increase the retail price of the game by $10 to $89. We are not, though, going to increase the P500 price; it remains at $52 + shipping—a great discount for you P500 folks!
Now let's move on to the rest of this month's news...
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New P500s. As part of this month's update, we are adding two new P500 games:
Cross Bronx Expressway
Inferno
Please check out the "New P500 Additions" section below for more details on these games.
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Frank Chadwick's ETO Series Update. For you fans and players of Frank's ETO series, here is a link to the team's recent Consimworld Expo Update. Enjoy!
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This Month's Box Back Sneak Peek. This month, here's a peek at the box back for our upcoming Vietnam 1965-1975—the new GMT version of Nick Karp's classic. Enjoy!
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GMT One - Jason Carr. It seems like every time I finish writing an update for the newsletter, it's time to write the next one. Time flies, and we're exceptionally busy. That said, this month was a great one for progress across all our projects. Two in particular merit some details:
First, we have made substantial progress on building our Solitaire mode for Jason Matthews' Twilight Struggle: Red Sea. As with any Solitaire mode design, the first step is really understanding the multiplayer game. This game really shines! It's tight, quick, and satisfying. Designing a Solitaire mode for a game like this is a huge challenge but has been immensely satisfying.
Second, we have worked with Ben Hull to compile a comprehensive errata and clarifications document for Fields of Fire as the foundation for a Third Edition ruleset. The work on this is well underway thanks to the efforts of Andrew Stead and Colin Parsons, as well as our team of contributors. While we are working on this new edition of the rules, the expansion, Fields of Fire: The Bulge Campaign has been laid out and is just awaiting updated rules.
We are very excited to get some of our GMT One projects into your hands—Tank Duel North Africa and Red Flag Over Paris are at the printer now, and we hope that the shipping situation will clear up so they can get to you soon. - Jason
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Playtesters/Help Wanted! On an ongoing basis, I'll use this section to let you know which of our design teams currently need extra testers. If you are interested in helping out, please contact the team members for the game you are interested in at the links below. We greatly appreciate you helping us test our games and make them better! Thank you!
- People Power Solo System. Developer Joe Dewhurst tells us that they are ready to begin testing the solo system for People Power and are looking for playtesters to help. If you are interested, please sign up to playtest here.
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TableTop Simulator (TTS) Update. Jordan Kehrer and his TTS Modder team continue to provide us with excellent monthly updates on new and notable TTS modules for our games. Here's a link to this month's update. For those of you who'd like to catch up with this group's evaluations and recommendations, click a link below:
GMT TTS Team August '21 Update
GMT TTS Team July '21 Update
Thanks to Jordan and the team for all the work they do to evaluate and make us aware of the best TTS modules for GMT games!
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Counter Trays are Back in Stock! A lot of you have been asking about when we would have our sets of 10 counter trays item back in stock. Well, they just arrived in the warehouse yesterday! Get them while they last! Order here:
GMT Counter Trays (Sets of 10)
Also, for those of you who like to order those 2" and 3" big sturdy game boxes, those are back in stock as well:
2" Deep Heavy Duty White Game Box
3" Deep Heavy Duty White Game Box
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COIN Series and Beyond Video Panel from GenCon Online 2021. For those of you interested in the COIN Series or our newer Irregular Conflict Series (ICS), this is something you'll want to see. GMT Director of Development Jason Carr hosted and moderated an outstanding interview panel last Saturday as part of GenCon Online. The panelists were Volko Ruhnke, Fred Serval, Saverio Spagnolie, and Joe Dewhurst. I found the panel fascinating. Jason did a tremendous job with questions and prompts, as well as sharing a bit of his own perspectives. Throughout, each of these gifted designers/developers joined with him to take us inside their experiences with the COIN and ICS series, some specifics of their individual game designs, and how they tackled difficult issues during their design process.
If you'd like a look at where these series have been and where they are going, as well as a peek into the design thinking of both an accomplished designer like Volko and some of the bright, creative, energetic new designers we're working with in these two series, check out this video panel.
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Keep up with GMT Online
Virtually every day, we announce new information, show off upcoming products, or give you a peek under the hood of our new designs in our various online sites and forums. For those of you looking to keep up with us online, here is where you can find us. Drop in and start a conversation!
GMT Games Website
InsideGMT blog
Official GMT Games Facebook Group
GMT Facebook Page
GMT Twitter Feed
GMT on Instagram
GMT on BoardGameGeek
GMT YouTube Channel
GMT on ConsimWorld
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We are doing our best to segment this update so it's easier for you all to read. Here is what you'll find in the rest of today's update:
- P500 Additions
- Coming Events
- News You Can Use
- Digital Games
- InsideGMT
- Charging and Shipping Update
- Production Outlook
- Project Updates and Sample Art
- P500 Reprint Tracking
Thanks, as always, for your support of GMT Games! Enjoy the games! - Gene
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