Inferno: Guelphs and Ghibellines Vie for Tuscany, 1259-1261
Price: $95.00
LIVING RULES
- Living Rules for Inferno (Updated 4/10/23)
- Official Errata & Clarifications (Updated 4/10/23)
- Italian Rules
ONLINE RESOURCES
- Contact Volko on Twitter (@Volko26) for Inferno Game Support
- Inferno Pronunciation Guide from Volko Ruhnke and Roberto Setola
- VASSAL Module forInferno (Module Created by Brian Reynolds)
- Inferno on BGG
- 24 minute video from Volko Ruhnke discussing the historical context surrounding Inferno. This summary aims at players who know earlier volumes. Rather than teaching how to play, it provides political background underlying the game design and samples related game mechanics, particularly with regard to 13th-Century Tuscany’s urban strongholds that star in the game.
- 46 Minute Video Intro and Scenario Exploration from Wargame Central
- 28 Minute Video Playthrough of Inferno's Short Scenario From Winter Quartering
- 1 Hour and 35 Minute Video Tutorial From Winter Quartering [Italian]
- 33 Minute Video Review by Riccardo Masini
- 1 Hour and 21 Minute Teach and Play Video from The Boardgames Chronicle
- 40 Minute Medieval Battles Playthrough Video from The Boardgames Chronicle
- Levy & Campaign Academy YouTube Video Series: Introduction to Inferno from Mesa de Guerra [Spanish]
- Inferno Gameplay Series from Winter Quartering
- 36 Minute Historical Introduction and Unboxing Video [Italian Language, English Subtitles] (YouTube)
- 1 Hour and 30 Minute Video Tutorial [Italian Language, English Subtitles] (YouTube)
- 28 Minute Video Playthrough of the Dolenti Note Introductory Scenario [English Language] (YouTube)
- 45 Minute Video Playthrough of the In Far Vendetta Scenario [Italian Language, English Subtitles] (YouTube)
- 36 Minute Video Playthrough of the Santafior Oscura Scenario [Italian Language, English Subtitles] (YouTube)
INSIDEGMT ARTICLES
- Cavallata per Cortona – INFERNO Scenario Replay, Part 1, by Volko Ruhnke
- Cavallata per Cortona – INFERNO Scenario Replay, Part 2, by Volko Ruhnke
- Cavallata per Cortona – INFERNO Scenario Replay, Part 3, by Volko Ruhnke
- Cavallata per Cortona – INFERNO Scenario Replay, Part 4, by Volko Ruhnke
- Cavallata per Cortona – INFERNO Scenario Replay, Part 5, by Volko Ruhnke
- Cavallata per Cortona – INFERNO Scenario Replay, Part 6, by Volko Ruhnke
- Art Preview – INFERNO: Levy & Campaign Volume III, by Volko Ruhnke
- Advance Copy Preview – INFERNO: Levy & Campaign Volume III, by Volko Ruhnke
- Inferno – Replay and Tutorial by Christophe Correia, Part 1, by The Boardgames Chronicle
- Inferno – Replay and Tutorial by Christophe Correia, Part 2, by The Boardgames Chronicle
- Inferno – Replay and Tutorial by Christophe Correia, Part 3, by The Boardgames Chronicle
REVIEWS
- A Wargamer's Needful Things
- Free The Meeple (Part 1, Part 2) [Spanish]
- Review from The Boardgames Chronicle
- Review from Ludovox [French]
- Review from Meeple Mountain
UNBOXING VIDEOS
NEWSDescription
You thirsted for blood, now drink your fill. -Dante
Tuscany, 1259. As wealth from crafts and foreign trade elevated northern Italy's urban families above the landed lords, rivalries within and among their cities hardened into conflict between two great parties. Ghibellines aligned with the Hohenstaufen imperial dynasty that ostensibly ruled Italy, while Guelphs backed rival imperial claimants and the greatest challenger to each Emperor's authority, the Pope. Should any faction gain advantage, others coalesced to resist.
The comuni (republics) of Firenze (Florence) and Siena dominated inland Tuscany at the head of these competing alliances. As Guelphs sealed their control of the populous Firenze, Ghibelline Siena turned to Hohenstaufen King Manfredi of Sicily for reinforcement. Local rebellions and reprisals escalated on each side, as political exiles stirred the pot. After Manfredi dispatched German knights to protect his loyal Tuscans, Firenze mustered its people and allies to march on Siena, which responded with its own great army. Pisa and Lucca, Lombardia and Orvieto joined in. Guelph and Ghibelline in September 1260 at last faced off en masse in the center of Tuscany, at Montaperti—the result, a bloody Florentine defeat. But when Ghibelline exiles returned as masters of Firenze, its Guelphs rallied to Lucca and Arezzo, portending an eternal conflagration.
Inferno—the third volume in Volko Ruhnke's Levy & Campaign Series—fires up the cauldron 13th-Century Tuscan warfare, factional conflict fueled by the gold florins and teeming populations of up-and-coming cities and well-to-do valleys. Expert Italian wargame designer Enrico Acerbi brings the age to life within Volko's accessible medieval-operation system. Gathering transport and provender may not be as much the challenge here as the sudden treachery of rebel towns and castles along key roads. Italy's plundering berrovieri horsemen, famed elite crossbowmen, and distinctive palvesari shield bearers are just a few of the unique inhabitants of this volume. Muster, mount up, and find out whose blood will make the Arbia run red!
Sample Lord mat, Command cards, and counter art.
Near-Final Gameboard
PLAYERS: 1-2
TIME: 60 Days per turn
UNITS: 100-250 Horse or 500 Foot
AGE: 14+
MAP: Point-to-Point, 95 miles across