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An Attrition of Souls is a light, fast-paced wargame at the strategic scale covering the Great War, designed with a high degree of replayability—no two games play alike. This deluxe game with mounted mapboard and large game counters features a unique tile-placement system to simulate the First World War. Game strategy is key due to the unforgiving combat system capturing the horrific attrition of this conflict; the dice offer no bloodless victories or reprieve for either side. [Forum]
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Airships: North Pole Quest places players in the year 1924, as various nations compete for prestige and scientific knowledge by seeing who can get an "Airship" to the North Pole first. Each player will represent a specific historical captain and manager of the Airship operation, working with engineers and designers, upgrading the crew, and selecting preliminary flights to raise financial capital. Specific airships have their historical capabilities that each player must use to his or her advantage, with beautiful 1/2000 scale models as pieces. And check out the map! It's a dual level system with a rotating band to handle weather patterns in different parts of the world...because weather is a key factor for success or disaster.
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