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The classic board game War in Peace comes alive on your computer. Be Napoleon – or stand against him – in a series of short scenarios that cover the epic battles of the age from 1796 on – or in a grand campaign that may – or may not – end on the field of Waterloo.
A complete new scenario book highlights the Playbook edition of Panzer Grenadier: 1940 The Fall of France with 39 scenarios and 7 battle games to link them together, plus eight maps and 660 pieces. [Forum]
Decisive Action is a game of tactical-level warfare between modern American and Russian forces. Players are in the role of the battalion commander and must decide how to order subordinate units to fire and maneuver, how to allocate assets like helicopters and drones, and how to choose the best battle plan each turn via selection of activation cards. [Forum]
By Swords and Bayonets is a two-player, regimental-level wargame and the ninth installment in the award-winning Great Battles of the American Civil War series. Its focus is on small(er)-scale battles of the ACW and will serve as an ideal introduction for players new to the series. By reducing the size of the contending forces, players can more easily learn the detailed, layered rules and subsystems of the GBACW series without fear of being overwhelmed by the size of the battles themselves. [Forum]
Cruel Necessity Deluxe Edition is a "deluxification" of the classic solitaire game of the English Civil Wars (1640-53). Playable in 60 minutes. This new edition includes rules updates and a deluxification of all components. [Forum]
Jon Southard’s Carrier Battle: Philippine Sea puts you in command of the US fleet during the largest carrier battle ever fought. Maneuver your task forces, search from the skies, and find your enemy before they find you in this action-packed solitaire simulation. [Forum]
The eagerly-awaited 2nd Edition/Reprint of Hermann Luttmann's popular A Most Fearful Sacrifice is live on Kickstarter. The first pledgers will receive a 5$ copy of AMFS and all the pledge goals that we unlock. Why 2nd Edition? We wanted gamers, both owners and those who might buy at a later date, to know exactly which edition they are getting, to incorporate errata, and improve the Player Aid Cards. [Forum]
DZ: SME covers the first two days of the battles around the Norman town of Saint-Mére-Église. Each side has the opportunity to attack and defend. The module comes with three historically accurate maps of the town and its environs, jointly crafted by Sharon Boyd, designer Ken Dunn, and artist Charlie Kibler. [Forum]
Part 1 | Part 2
The World at War: Europe represents World War II in the European Theater of Operations. The World at War: Europe presents a novel game system in which the main engine of the game will be the actions available to each player distributed among the various powers assigned to their side. The game is of medium complexity and covers many of the most interesting aspects of the conflict such as the Blitzkrieg, diplomatic pacts (historical and those that could have been), strategic warfare, industry improvements, technological advances, and more.
A new edition of this massive alternative-history expansion set bringing the Second Great War to the North Atlantic. It features the ships, airships, helicopters and airplanes of Imperial Germany, Republican France and Imperial Russia. With 320 double-sized pieces, 340 normal-sized ones and 30 new scenarios. [Forum]
Japan’s never-executed plan to capture Ceylon in the spring of 1942 would have opened the door to the next stage, securing the southern outlet to the Red Sea. Gulf of Aden looks at this potential carrier duel in the Arabian Sea. With 14 new scenarios; requires Eastern Fleet, Horn of Africa and Bismarck to play. [Forum]
On 6 August 1914, the tiny Kingdom of Montenegro declared war on Austria-Hungary, invading Austrian territory four days later. The campaign eventually ended with the Austrian conquest of the kingdom. We tell the story in this complete Infantry Attacks game, with 104 die-cut, silky-smooth pieces and 10 new scenarios drawn from the campaign. Exclusively for the Avalanche Press Gold Club! [Forum]
Māori: Warriors of the Long White Cloud is a historical simulation game for one to four players, depicting clan warfare typical in New Zealand before European colonization (around 1450 A.D.). Players build war canoes and train warriors to create a force to strike at their adversaries while protecting their home village. The player himself is represented on the board as the Paramount Chief- if this leader is killed, the game is lost. [Forum]
Aircraft Carriers: Every age of naval warfare is dominated by one ship type, from ancient galleys to ships-of-the-line to dreadnought battleships. The middle of the 20th century was dominated by the aircraft carrier. The aircraft of the day were only good for observation, but in that role, they gave a fleet eyes beyond the horizon for the first time in history. As aircraft became more powerful, the carrier challenged, then supplanted, the battleship as queen of the sea. [Forum]
A Greater Victory (South Mountain,1862) features two small, quick playing scenarios (Fox’s Gap and then the actions around Frosttown), along with a long scenario covering the full day’s engagement. Each scenario has its own Fog-of-War table to more accurately reflect that particular phase of the battle. [Forum]
Caporetto: The Italian Front 1917–1918 is a two-player wargame of the last year of the Italian Front, from the Central Powers’ offensive of the Fall of 1917 until the end of the war in October 1918. In this game, both players command two powerful but fragile forces: the armies of Italy and Austria-Hungary that, in the last year of the war, were at the end of their tether. [Forum]
Netherlands East Indies: 1941 to 1942 is an operational wargame of the campaign in 1941-42 in which the Japanese seized control of the Dutch colonial empire in the South Pacific. NEI is a combined naval-air-land campaign, in which operational capabilities can be decisive. The game system shows the effects of various operations over the course of a scenario. Players conduct Actions which encompass discrete combat, logistical, intelligence and other operations. The system shows the interaction of naval, air and land forces. At stake: the resources of the South Seas and the gateways to the Indian Ocean and Australia. [Forum]
Watch today’s videos curated by CSW
Part 1 | Part 2 | Part 3
Decision Games Dispatch #42 available now! Chock full of deals on DG games like the D-Day series, Corrupt Bargain, Midway Deluxe and more. Also a special subscription offer for game edition and magazine only that gets you free DG games. Click the link to go to the sales page. Offers end on 22 November 2022.
Panzer Grenadier: Black Panthers and Elsenborn Ridge, together for 20 percent off (36 percent off for the Gold Club)
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