the eighth installment of the Great Battles of the American Civil War (GBACW) series, published by GMT Games. Six full battles are included Three Battles of the Shenandoah Valley Campaign of 1862 and 1864 each. [Forum]
battalion level game of the Battle of the Bulge. The game system incorporates a number of concepts from two the highly playable games on the same subject: Bitter Woods by The Avalon Hill Game Company and the iconic battalion level Wacht am Rhein from SPI in 1977. In addition, the command and control concepts devised for the TAHGC version of The Siege of Jerusalem were utilized. [Forum]
Saint-Omer to Saint Crispin is a follow-up (or, perhaps more accurately, a prequel) to Mike Nagel's Charles Roberts award nominated game Sun of York, that covers tactical battles between the English, French, and their respective allies during the Hundred Years War. The game uses a card-based system to activate units for movement, combat, and rally during each of the eighteen(!) individual scenarios. [Forum]
78 page magazine issue that features the insert game, Hermann Luttmann's Steamroller. A highly playable game and operational look at 1914's pivotal Tannenberg campaign. Command either the German 8th Army or the Russian 1st and 2nd Armies in the battle that decided the early course of the Great War on the Eastern Front. The game is the latest iteration of the system used in Hermann's earlier Race to the Sea 1914, (as well as Dead Reckoning) with corps, divisions, and brigades traipsing around the wilderlands of East Prussia and northeastern Poland. [Forum]
Now on Kickstarter. Holdfast Tunisia is a block war game that allows players to refight the World War II desert campaign that saw the American army enter the war in Europe. The German, Italian, American, and British army are all present as well as national sub-units within each. [Forum]
An expansion book for Frontier Battles, with six new scenarios and 64 new pieces. The Royal Bavarian Army follows through with Ludwig von der Tann's plan to fight the Prussians in Bohemia. [Forum]
This is Jack Radey's update of his original monster game of 1978. Two Soviet Fronts surround a German Army in the Ukraine and a ferocious battle takes place as the Germans try to break the encirclement and the Soviets seek to crush both the rescuers and the beleaguered troops in the Korsun Pocket. This monster game features 12 counter sheets of 200 die-cut backprinted counters and four game maps. [Forum]
Can war be avoided? Can the people of yet another British colony find a peaceful solution to their quest for true democracy, or will the Empire prevail? Find out in this gripping new card-driven game that depicts the mobilization & uprisings of Lower Canada in 1834-1837 using key historical events of the 1830's to drive a rich and colorful play narrative. [Forum]
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This is the second game based on the Company Scale System (CSS) by Adam Starkweather and features 4 maps. The game covers the full fight for Guam in 1944 with 6 scenarios and the campaign game. On the 8th December 1941 American soil was invaded for the first time in the war, the small American and Guananian garrison was overrun and 2 days later the Govenor surrendered the Island to the Japanese. On 21st July 1944 the Americans would return to retake the island and drive the Japanese invaders off; a day that is still celebrated as 'Liberation Day'. [Forum]
simulates the first major attack by United States forces during World War I. During their spring offensive, the German 82nd Division captured the crucial crossorads of the town of Cantigny. The 1st US Infantry Division was rushed to the front and its 28th Infantry Regiment, nicknamed the "Black Lions", was ordered to retake and hold the town. [Forum]
Featuring 8 major battles: Fornovo, Cerignola, Agnadello, Ravenna, Marignano, Bicocca, Pavia, and Ceresole. The game uses the popular "Men of Iron" mechanics with much concentration on detail of weaponry, from the differences between closed formation and open, to the decline of the Swiss (pas d'argent? pas de Suisse), and the rise of the German Landsknecht, the major force in warfare of the era and, ironically, the best-dressed men in Europe. [Forum]
two-player game depicting the Allies’ combined ground and airborne attack in the Netherlands during WWII, which was code named Operation Market-Garden. The game starts with the airborne landings on September 17th and continues until September 23rd. The Allied player must rush his ground forces forward as fast as possible to relieve his beleaguered airborne divisions and capture a bridge across the Rhine. Game design by Mark Simonitch. [Forum]
Stalingrad: Verdun on the Volga offers a clean, streamlined version of the classic area-impulse system, the most recent example of which is Michael A. Rinella's own Operation Battleaxe. The battlefield area depicted includes zones to both the north and south of the city, which not only increases available options but also set up situations where both players must look to attack and defend, from an early point in the game. [Forum]
Panzer Grenadier: Spearhead Division is a supplement for Panzer Grenadier: Elsenborn Ridge game, featuring 88 new die-cut, mounted pieces displaying the division’s units in their own special color scheme. There are also 25 scenarios, and with four “battle games” that link them together. [Forum]
The first expansion to Napoleon and his Marshals expands the series to include the wars in Spain and Portugal from 1805-1815, with scenarios for 1807-1814, 1809-1814 and as part of larger campaign scenarios. The basic set (Napoleon and his Marshals) is required to play. The complete British army and navy for the basic game is added, along with the Spanish army, navy, and leaders and the Portuguese army. A 20.75 x 16 inch map of Spain, Portugal, Southern France and the adjacent seas is included along with two 88-counter sheets of 0.6" square game counters, printed front and back. Scale is approximately 38 miles per hex.
The Germans named their unrealized plan to invade Iceland “Unternehmen Ikarus”, Operation Icarus. Tiny Battle Publishing’s thrilling game of the same name revives this tenuous turning point in World War II, where British troops stood between Germany and the rest of the world. This brigade-level tactical wargame features land, sea, and air units navigating Iceland, the ocean and sea surrounding it, and the skies above. [Forum]
Special Ops #7 has eight articles, two ASL scenarios, two ASLSK scenarios, and Autumn For Barbarossa, a complete Standard Combat Series (SCS) game. Autumn For Barbarossa (AFB) is a Standard Combat Series (SCS) game covering the culmination of the initial German offensive toward Moscow in the fall of 1941. AFB features a small map area and a limited number of units, making it easily accessible for fast or competition play. The entire campaign finishes in 10 turns. [Forum]
Weapon series covers the development, use & impact of weapons throughout history. This month they're 20% off.
for the next few days, you can get Winter Thunder, a Battle of the Bulge operational level wargame for only $20
free print-n-play game covering The Battle of Gettysburg
Free book download
super-sized podcast episode in which they talk about what they’ve played this week, the weirdest or most obscure game in their collections, what’s next to hit the table, an extended riff on high-complexity monsters and whether or not they’re good or bad for the hobby, and how to play one week of Kriegspiel game action over the course of an entire year.
Designer of A Glorious Chance: The Naval Struggle for Lake Ontario in the War of 1812 from Legion Wargames