featured insert game is Macarthur's Defeat by game designer, Arrigo Velicogna, who takes on the 1941 Japanese invasion of the island of Luzon. It features a full sheet of 176 counters and a 22 x 17 game map that includes an inset area map of the Bataan peninsula. Yaah! 12 will deliver a thick, 80 pages of gaming wonderfulness. [Forum]
This is an expansion. You must own Old School Tactical Vol I to play Stalingrad. The Stalingrad Expansion includes an 30" x 41" historical mounted map, full sheet of OST counters, scenario booklet with EIGHT scenarios, and a beautiful new box to store everything in. [Forum]
A game design by Richard Dengel, Huzzah! simulates American Civil War combat at the tactical level. The second volume in the Huzzah series concentrates entirely upon the Wilderness Campaign. Eight scenarios are included. [Forum]
The War: The Pacific, 1941-1945 (“TWP”) simulates the military, naval, economic, diplomatic and political aspects of World War II in the Asia and the Pacific theatres. TWP may be played on its own or may be combined with The War: Europe 1939-1945 (“TWE”) to recreate the entire Second World War. In conjunction with The War’s Expansion Kit, gamers can now enjoy the complete TW franchise. The game includes TW: Global rules linking the Asia/Pacific and European theaters. [Forum]
Tango Down is a tense game of modern houseclearing operations, with scenarios taken from both the headlines and the movies. Hostage rescue, daring escapes, desperate last stands, ticking time bombs and more! Each player controls one or more fire teams, with each member having a counter and specific stats, augmented by Action cards that cover the fog of war, special tactics and event timing. Leaders, marksmen, fanatics, barricades, assault shields, breaching charges and more. [Forum]
Invasions simulates 300 years of European history, from the late days of the Roman Empire to the start of the Muslim expansion. During this period, known as the Dark Ages, many people invaded the continent, each hoping to colonize it or conquer a realm there, replacing other people established before them. But the new conquerors would never maintain their new powers for long, as other invaders also invaded them. Invasion marks the return of Philip Thibaut, the creator of the critically acclaimed Europa Universalis, that he also adapted for PC, and of The Great War '14 -'18. Philippe is also the creator and designer of American Civil War games, Pax Romana, Rise of Prussia or Birth of America.
North Africa (Standard Combat Series [SCS]) covers all of the fighting in the Western Desert from the beginning of Operation COMPASS until the final battles at El Alamein. This is the award-winning Operational Combat Series monster game DAK in a tighter, faster-playing SCS format. North Africa trims one map that extended into Egypt from the original DAK format and cuts numerous unit counters and markers not needed in the SCS format. The game uses a unique activation system tied to Supply Units, which must be saved up to create large-scale offensives. Supply is scarce enough to make tracking easy and naturally is central to this critically important aspect of North African warfare. The game utilizes Leaders, Forts, Mines, Random Events, Capture Awards, Withdrawals to Far Away Lands, and The Greek Campaign. [Forum]
Gettysburg covers the full three days of the battle, with each game turn equivalent to 2½ hours of daylight or one night. The map spans the historic battlefield and surrounding terrain, divided into 800-meter hexes. Counters represent the military units that fought in the battle, divisions for the Confederates and corps for the Union. Special markers represent leaders and artillery concentration. Event cards bring to life the notable moments of the battle, upsetting the perfect plans of the player and giving the game exceptional replay value. [Forum]
An Undeniable Victory: Operation Fath-ol-Mobin, March 23-28, 1982. An Undeniable Victory is a simulation of Iran’s first large-scale offensive in its war against Iraq. The previous year Iraqi forces had captured large swaths of Iranian territory. With the front line dangerously close to Khorramshahr, the Mullahs in Tehran ordered the Iranian military to launch an offensive at the earliest opportunity to eliminate the threat to this vital Iranian city and production center. [Forum]
Platoon Commander Deluxe: Kursk (PCD:K) is a big box, mounted map, large counter, visually appealing game. Each game includes two mounted 22” x 17” geomorphic maps, and four sheets of thick (as in 2mm thick), 1” square counters. There are Tiger tanks, Panther tanks, Mk IV tanks, T-34/76 tanks, KV-1 tanks, SU-152 assault guns, infantry (rifle, guards, pioneers, submachinegun), mortar batteries, Stukas, IL-2, and more. [Forum]
featuring the insert game, Red Tide South, a two-player standalone game that is also designed to be played with Red Tide West (Modern War #15). A war in Europe during the 1980’s was primarily going to be decided, one way or the other, in West Germany. Other fronts and theaters were therefore almost irrelevant in the short term. Considering the Soviets’ exceedingly optimistic timetables by which they intended to overrun West Germany, events elsewhere would have not even played out before the war ended (either by mutual annihilation or by rapprochement). [Forum]
Arc of the Kaiser's Last Raider (Last Raider for short) puts you in the position of a writer of pulp fiction during the 1920s in which you are trying to complete an adventure fiction novel set some time during World War I on the high seas. You, the writer, are trying to construct a story arc in which the narrator of your novel, the commander of a German high seas raider in 1917, is trying to find a lost secret somewhere in the South Seas which, if he can return it to a port in Europe, will change the course of the World War raging in Europe. This objective is represented by an Objective card. [Forum]
Tom Russell's first published game was Blood in the Alma. That humble little magazine insert game, published in 2012, introduced concepts that over time gave birth to Hollandspiele's Blood in the Fog and, eventually, the Shot & Shell Battle Series. So it is perhaps fitting that seven years and nearly forty published designs later, Mr. Russell would turn his attention back to the topic that started it all, redesigned from the ground-up through the lens of the Shot & Shell system. The result is The Heights of Alma. [Forum]
Athens: The Birth of Politics reflects the most glorious, critical century in the life of ancient Athens, from the birth of Democracy to the titanic struggle with Sparta. Players cooperate and compete to manage its fortunes, especially its politics, wars and government. In this game you must constantly balance personal advancement against the security of the state. Trade and fight to build up the empire. Vie for power in the Assembly and on the battlefield. But to grow in size and power only attracts the unwelcome attention of rivals, not just your opponents, but also foreign powers like Persia, Syracuse, Thebes and most deadly of all, Sparta.
Lion’s Heart, Saracens’ Steel is a part of the Battles of the Middle Ages Series, an easy to learn wargame system that tries to recreate most of the principal battles fought from Roman Times to the dawning of Renaissance. These games are designed to be fast and furious, easy to learn and to play, but still true to the historical events portrayed. [Forum]
The first historical PLATOON COMMANDER module delves into the dynamic early days of the Korean War. The North Korean People's Army (NKPA) is relentlessly marching south, and the United States Army, vastly outnumbered, finds itself fighting a series of desperate battles in an attempt to buy enough time for the Pusan Perimeter to be finished Chaffees and T-34s, Skyraiders and guerilla attacks; it's all here, and it's all glorious. The game is packed with four tense scenarios. [Forum]
first issue of Hexes and Soldiers Magazine. The 38 page periodical in hardcopy format is sold out, but the pdf is available and includes articles by Shayne Logan, Adam Starkweather, Stuka Joe, Sean Chick, and Jason Kruse.
features numerous sneak peeks of upcoming releases and two game project announcements. Please visit the YouTube page and expand the description area to view a Table of Contents that you can navigate. Broadcast on Feb. 8, 2019.
Designer of The Shores of Tripoli from Fort Circle Games Coming Soon to Kickstarter
Designer of Fast Action Battle Series #4: Crusader North Africa 1941 from GMT Games
LnLP has signed writer Brad Smith to do series of novels for our WaW85 series. Brad has a writing collection of military stories we highly recommend you try out. Brad is also a game designer and has recently released NATO Air Commander by Hollandspiele.
Part 1 | Part 2
Free download of desktop wallpaper pictures measuring 1920 x 1080 pixels of popular SPI game covers
5 Folios for $99 (Original Price $124.75), good through end of January
The current issue is 36 pages of Designer's notes, Research and Development notes, Historical notes, Variants and House Rules; and Vince Hughes's new advice column for newbies to TLNB. "Wargame Design is the closest thing to The General's excitement level that I've seen in decades. Truly passionate; almost community in feel."